|By Business Wire||
|February 12, 2014 11:01 AM EST||
Violin Memory®, Inc. (NYSE:VMEM), a leader in persistent memory-based storage solutions, today announced it has been chosen by GAMEVIL, Korea’s leading mobile game publisher, to help deliver premium publishing services to its customers. GAMEVIL’S platform is used to develop and publish hundreds of games on multiple platforms. Using a Violin® 6000 Series Flash Memory Array, GAMEVIL was able to increase server performance by an average of seven times, enabling the company to differentiate its publishing services and to further solidify its position as the market leader in the domestic mobile game market.
Founded in 2000, GAMEVIL is the top mobile game publishing company in Korea and works with more than 70 of the top game publishing studios around the globe. GAMEVIL successfully launched the Baseball Superstars game, which became the first game in Korea to cumulatively hit 10 million downloads. GAMEVIL is also the first Korea-based game developing company to implement flash memory-based storage to support their publishing services.
“We talked to other companies who had implemented Violin flash memory solutions similar to the GAMEVIL environment, which is built on VMware virtualization technology,” said Tae-Kwang Youn, the team leader of the Cloud Development Office in the Infrastructure Development Headquarters at GAMEVIL. “We walked through actual scenarios for solution deployment and operation, and after careful consideration we were confident the Violin solution could deliver the performance and reliability we required. We look forward to Violin Memory's role in helping GAMEVIL deliver premium gaming services that differentiate our company.”
“GAMEVIL’s move to implement Violin flash memory is very significant because the storage system, which was used for simple storage, is now harnessed as a tool for service differentiation,” said Lee Young-soo, Korea country manager at Violin Memory. “Many industries and market segments are introducing flash memory storage into their business-critical applications to enhance their service quality and to experience the exceptional performance.”
Violin 6000 Series Flash Memory Arrays are designed to meet the performance, availability and scalability requirements of the most demanding database applications. The 6000 Series Memory Arrays:
- Deliver more than 1 million IOPS
- Scale from 8TiB to 64TiB of memory capacity
- Provide I/O access with latency measured in microseconds
- Plug into your existing Storage Area Network
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GAMEVIL®, with over 330 million game downloads and experience publishing hundreds of games on multiple platforms, is one of the most active and innovative mobile game companies in the world. Established in 2000 and with offices in Los Angeles, Tokyo, Beijing and Seoul, GAMEVIL is an experienced global mobile game publisher working with more than 70 top studios around the world.
With deep industry and regional knowledge, GAMEVIL has been able to craft numerous award winners through a diverse portfolio of games. Backed by unparalleled expertise in mobile, GAMEVIL continues to lead the sector with a commitment in establishing mobile gaming as a way of life. For more information, visit http://www.gamevil.com.
About Violin Memory, Inc.
Violin Memory enables businesses to access real-time information by delivering memory-based storage solutions that close the compute storage gap. Named by Gartner Inc. as the 2012 market share leader in flash-based storage systems, Violin Memory brings storage performance in-line with demanding, high-speed applications, servers and networks at disk economics. Violin Memory solutions are optimized from the ground up to leverage the inherent capabilities of flash memory, enabling performance of memory at compelling economics for business-critical applications, virtualized environments and big data in enterprise data centers. Founded in 2005, Violin Memory is headquartered in Santa Clara, California. For more information, visit www.vmem.com.
All Violin Memory news releases (financial, acquisitions, manufacturing, products, technology, etc.) are issued exclusively by Business Wire and are immediately thereafter posted on the company's external website, www.vmem.com. Violin, Violin Memory and the Violin Memory logo are trademarks of Violin Memory, Inc. in the U.S. and other countries. All other brand or product names used in this public announcement may be trademarks of their respective owners.
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